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  • Evernight Corebook, Podreczniki RPG, Evernight

    [ Pobierz całość w formacie PDF ]
    Contents
    The Dying
    of the Light
    54
    Act I
    Heroes
    56
    Scene One
    The Message
    56
    The King’s Shadow
    58
    Scene Two
    Aragron
    60
    Scene Three
    The Savage Hills
    62
    Scene Four
    Sa Karan Ruins
    64
    The Blood Stone
    68
    Evernight
    3
    The Darkest Fantasy
    3
    Garon’s Raiders
    117
    Scene Eight
    The Vermin Lord
    120
    Scene Nine
    Revelations
    122
    2) The King is Dead. Long Live the King.
    122
    Guardians
    124
    A Worthy Prize
    125
    Credits
    4
    Contents
    5
    The Minstrel’s Tale
    6
    A World of
    Heroes
    8
    Tarth
    8
    Nations of Tarth
    8
    Act V
    Trapped!
    Rage
    126
    A Surprise Visitor
    127
    Religion
    68
    Scene Five
    The Mountain
    68
    10
    Your Role
    10
    Making Heroes
    11
    Terrace
    Scene Six
    128
    Defending the Dwarves
    128
    Upper Reaches
    130
    The Battle of Kings Port
    132
    The Savage Caves
    70
    1) Race
    11
    The View
    2) Traits
    73
    11
    3) Special Abilities
    11
    Act II
    The Fall
    74
    Scene One
    Decisions
    74
    Dread Mountains Encounters
    75
    Scene Two
    Innocence Lost
    76
    Scene Three
    The Worst
    In Men
    77
    Scene Four
    Fallen Hero
    78
    Watcher in the Woods
    78
    Scene Five
    Valusia Razed
    79
    Crisis of Faith
    79
    Home Towns
    80
    Other Lands
    80
    Epilogue
    4) Gear
    133
    The Overlord
    133
    11
    5) Background
    11
    Bestiary
    Races
    134
    12
    Props
    Dwarves
    141
    12
    Elves
    13
    Half-Elves
    14
    Half-Folk
    15
    Half-Orcs
    16
    Humans
    17
    Edges & Hindrances
    18
    Hindrances
    18
    Edges
    18
    Background Edges
    18
    Combat Edges
    18
    Professional Edges
    19
    Scene Six
    Destinations
    80
    The Spike
    Gear
    80
    21
    Kings Port
    Currency
    80
    21
    Capture
    Armor
    81
    22
    Hand Weapons
    22
    Ranged Weapons
    23
    Black Powder
    23
    Ammunition
    23
    Gear Descriptions
    24
    Act III
    Bondage
    82
    Scene One
    Slavery
    82
    Sa Karan Manacles
    83
    Chain Gang
    84
    Food and Water
    87
    A Host of Maladies
    87
    Animals
    24
    Clothing
    24
    Common Goods
    25
    Exotic Goods
    25
    The Gift
    88
    Scene Two
    An Act of
    Kindness
    88
    Scene Three
    War of the Rats
    89
    Food
    25
    Weapons & Armor
    25
    Magic Items
    27
    Magic in Tarth
    28
    Available Spells & Miracles
    28
    Rebellion!
    90
    Act IV
    The Warrens
    92
    Scene Three
    The Wolf
    92
    Help Wanted
    94
    More on King’s Landing
    95
    Scene Two
    The Lower
    Tunnels
    96
    Scene Three
    The Upper
    Tunnels
    98
    Priests
    28
    Available Miracles
    28
    Wizards
    28
    New Spells
    29
    Archetypes
    30
    Archetypes
    30
    Evernight Part II
    35
    Evernight
    Portents
    36
    98
    The Catacombs
    98
    The Hunters
    100
    Scene Four
    The Wilderness
    101
    Wilderness Encounters
    102
    Oldham Farms
    102
    Ground Floor
    104
    Upper Floor
    105
    The Asylum
    106
    Your Goal
    36
    The Deeds Of
    37
    Hindrances
    37
    Edges
    38
    Combat Edges
    38
    Professional Edges
    38
    New Archetypes
    38
    The New Economy
    40
    Buying and Selling
    40
    Out of the
    Armor
    Frying Pan
    107
    Into the Hills
    108
    Scene Five
    Trials of the
    Red Woman
    109
    Trial the First
    109
    Trial the Second
    109
    Trial the Third
    110
    41
    Weapons
    41
    Selected Descriptions
    41
    Food
    41
    Game Master’s
    Section
    43
    Game Master’s Section
    44
    What is Truth
    45
    The Story To Come
    48
    The Invasion
    48
    The Masters
    50
    Victorious!
    110
    Scene Six
    The Red Ravager
    111
    Return to the
    Lower Sea Tunnels
    112
    The Gulper
    113
    The Death of Heroes
    113
    Scene Seven
    The Inferno
    114
    The Inferno
    115
    Catching the Raiders
    116
    Spiders
    51
    Feeding
    51
    Light
    52
    Special Rules
    52
    Sa Karan
    Blood Stones
    52
    Card Draw
    52
    Wild Powers
    53
    Evernight
    by Shane Lacy Hensley
    The Darkest Fantasy
    Credits
    Written by
    Savage Shane Lacy Hensley
    Cover by
    Zeke “Spiders?” Sparkes
    Interior Art by
    The Incomparable Cheyenne Wright
    The ghost on page 105 appears courtesy of Kieran Yanner and Eden Studios
    Cartography by
    The Amazing Aaron Acevedo
    Savage Worlds Rules by
    Shane Lacy Hensley
    Playtesting and Savage Advice
    Christy “Fiona Frost” Hopler, John “Sir Reginald” Hopler, Chris “Kerreth--er, Gideon” Libey,
    Jason “Luther Kendrith” Nichols, Sarah “Arabella” Griffiths, Zeke “Jormot Stormgrinder”
    Sparkes, Katarina “Kaksi” Tipton
    Dedication
    To Bob and Chris, for blowing up one world and creating another.
    And of course to the fam—Michelle, KK, and RoRo.
    Look for updates at:
    WWW.PEGINC.COM
    This electronic book is copyright Pinnacle Entertainment Group.
    Redistribution by print or by file is strictly prohibited.
    Add 2 to all Page Number References to account for the cover of this Ebook.
    Savage Worlds, Evernight, Smilin’ Jack, and
    all related characters, illustrations, and
    likenesses within are Copyright 2003, Great
    White Games.
    Pinnacle, the Pinnacle logo, and the
    Pinnacle starburst are Copyright 2003,
    Pinnacle Entertainment Group. All Rights
    Reserved.
    Contents
    Credits .................................................................................................. 2
    The Minstrel’s Tale ............................................................... 4
    The Dying of the Light Campaign .... 53
    Act I: Heroes ................................................... 55
    Scene One: The Message ............................................55
    Scene Two: Aragron ........................................................... 58
    Scene Three: The Savage Hills .............................. 60
    Scene Four: The Sa Karan Ruins ....................... 62
    Scene Five: The Mountain .......................................... 66
    Scene Six: The Savage Caves................................... 68
    Player’s Section .............................................. 6
    Nations of Tarth ...................................................................... 6
    Kings Port, City of Heroes ............................................7
    The Dragon and the Shadow ...................................7
    The Seven .........................................................................................8
    The Wilderness ..........................................................................8
    Religion ...............................................................................................8
    Making Heroes............................................................................8
    Dwarves .............................................................................................10
    Elves ....................................................................................................... 11
    Half-Elves .........................................................................................12
    Half-Folk ...........................................................................................13
    Half-Orcs ...........................................................................................14
    Humans ..............................................................................................15
    Hindrances .....................................................................................16
    Edges................................................................................................. 16-17
    Gear ........................................................................................................19
    Sa Karan Blood Stones ...................................................25
    Magic in Tarth ...........................................................................26
    New Spells ..................................................................................... 27
    Archetypes ............................................................................... 29-32
    Act II: The Fall .............................................. 73
    Scene One: Decisions ....................................................... 72
    Scene Two: Innocence Lost ...................................... 74
    Scene Three: The Worst In Men .......................... 74
    Scene Four: Fallen Hero ................................................ 76
    Scene Five: Valusia Razed .......................................... 76
    Sidebar—Crisis of Faith .................................................... 77
    Scene Six: Destinations .................................................. 78
    Act III: Bondage ............................................. 81
    Scene One: Slavery .............................................................. 80
    Sidebar: Sa Karan Manacles ........................................ 81
    Scene Two: An Act of Kindness ......................... 86
    Scene Three: War of the Rats ................................ 86
    Evernight Part II .......................................... 33
    Your Goal .........................................................................................34
    Hindrances ....................................................................................35
    Edges.................................................................................................... 36
    New Archetypes .....................................................................36
    The New Economy .............................................................. 38
    Act IV: The Warrens .................................... 91
    Scene One: The Wolf ........................................................90
    Scene Two: The Lower Tunnels.......................... 94
    Scene Three: The Upper Tunnels ...................... 96
    Scene Four: The Wilderness .................................... 99
    Scene Five: Trials of the Red Woman .......... 107
    Scene Six: The Red Ravager ................................... 109
    Scene Seven: The Inferno ............................................112
    Scene Eight: The Vermin Lord .............................. 118
    Scene Nine: Revelations ............................................... 120
    Game Master’s Section.............................. 41
    The Sa Karans ..........................................................................42
    The Scourge ................................................................................44
    Tarrian ................................................................................................44
    The Sa Karan Secret .........................................................45
    A Hero’s Fate .............................................................................. 46
    The Invasion................................................................................46
    The Valusian Spike ............................................................. 47
    The Masters ................................................................................. 48
    Special
    Rules ............................................................................................... 50
    Sa Karan
    Blood Stones ..........................................................................50
    Orcs .........................................................................................................51
    Act V: Rage..................................................... 125
    A Surprise Visitor ................................................................ 125
    Drugall’s Plan ............................................................................ 125
    Dwarven Demolitionists ............................................... 125
    The Tunnel .................................................................................. 125
    Upper Reaches ........................................................................ 128
    Princess Rayna ........................................................................ 129
    The Battle of Kings Port .............................................. 130
    A Bitter Defeat ......................................................................... 130
    Epilogue ............................................................ 131
    The Overlord ............................................................................... 131
    Bestiary ........................................................... 132
    Props .................................................................................................... 139
    [ Pobierz całość w formacie PDF ]
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