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Etap praktyczny czerwiec 2007 z komentarzem, Czerwiec 2007
Etap 1, Szkoła, Liceum, Chemia, Olimpiada chemiczna, 53. Olimpiada
Etap 0, Szkoła, Liceum, Chemia, Olimpiada chemiczna, 51. Olimpiada
Ewolucja Hedgehoga, Ewolucjonizm - kreacjonizm, Ewolucja
Evangeline Anderson - Charlie s Bargain, Anderson Evangelina
Etyka, Studia, Psychologia UW - materiały do zajęć, UWPsych - Standardowe techniki diagnostyczne
Era zbliżenia 05 - Region węża - Cherryh Caroline Janice, 1, A tu dużo nowych ebooków
Erich von Däniken - Strategia Bogów(1),
Evolution and the Problem of Other Minds, Filozofia, Filozofia - Artykuły
Everythings Alright Reprise, Nuty do musicali i nie tylko
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  • Etap 3 10, teoria BHP

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    Heuristic Evalualtion - A System Checklist
    1. Visibility of System Status
    The system should always keep user informed about what is going on, through appropriate feedback within reasonable time.
    #
    Review Checklist
    Yes No N/A
    Comments
    1.1
    Does every display begin with a title or header that describes screen contents?
    O O O
    1.2
    Is there a consistent icon design scheme and stylistic treatment across the system?
    O O O
    1.3
    Is a single, selected icon clearly visible when surrounded by unselected icons?
    O O O
    1.4
    Do menu instructions, prompts, and error messages appear in the same place(s) on each menu?
    O O O
    1.5
    In multipage data entry screens, is each page labeled to show its relation to others?
    O O O
    1.6
    If overtype and insert mode are both available, is there a visible indication of which one the user is
    in?
    O O O
    1.7
    If pop-up windows are used to display error messages, do they allow the user to see the field in
    error?
    O O O
    1.8
    Is there some form of system feedback for every operator action?
    O O O
    1.9
    After the user completes an action (or group of actions), does the feedback indicate that the next
    group of actions can be started?
    O O O
    1.10 Is there visual feedback in menus or dialog boxes about which choices are selectable?
    O O O
    1.11 Is there visual feedback in menus or dialog boxes about which choice the cursor is on now?
    O O O
    1.12 If multiple options can be selected in a menu or dialog box, is there visual feedback about which
    options are already selected?
    O O O
    1.13 Is there visual feedback when objects are selected or moved?
    O O O
    1.14 Is the current status of an icon clearly indicated?
    O O O
    Page 1
    © Usability Analysis & Design, Xerox Corporation, 1995
    #
    Review Checklist
    Yes No N/A
    Comments
    1.15 Is there feedback when function keys are pressed?
    O O O
    1.16 If there are observable delays (greater than fifteen seconds) in the system’s response time, is the
    user kept informed of the system's progress?
    O O O
    1.17 Are response times appropriate to the task?
    O O O
    1.18 Typing, cursor motion, mouse selection: 50-1 50 milliseconds
    O O O
    1.19 Simple, frequent tasks: less than 1 second
    O O O
    1.20 Common tasks: 2-4 seconds
    O O O
    1.21 Complex tasks: 8-12 seconds
    O O O
    1.22 Are response times appropriate to the user's cognitive processing?
    O O O
    1.23 Continuity of thinking is required and information must be remembered throughout
    several responses: less than two seconds.
    O O O
    1.24 High levels of concentration aren't necessary and remembering information is
    not required: two to fifteen seconds.
    O O O
    1.25 Is the menu-naming terminology consistent with the user's task domain?
    O O O
    1.26 Does the system provide
    visibility:
    that is, by looking, can the user tell the state of the system and
    the alternatives for action?
    O O O
    1.27 Do GUI menus make obvious which item has been selected?
    O O O
    1.28 Do GUI menus make obvious whether deselection is possible?
    O O O
    1.29 If users must navigate between multiple screens, does the system use context labels, menu maps,
    and place markers as navigational aids?
    O O O
    Page 2
    © Usability Analysis & Design, Xerox Corporation, 1995
    2. Match Between System and the Real World
    The system should speak the user’s language, with words, phrases and concepts familiar to the user, rather than system-
    oriented terms. Follow real-world conventions, making information appear in a natural and logical order.
    #
    Review Checklist
    Yes No N/A
    Comments
    2.1
    Are icons concrete and familiar?
    O O O
    2.2
    Are menu choices ordered in the most logical way, given the user, the item names, and the task
    variables?
    O O O
    2.3
    If there is a natural sequence to menu choices, has it been used?
    O O O
    2.4
    Do related and interdependent fields appear on the same screen?
    O O O
    2.5
    If shape is used as a visual cue, does it match cultural conventions?
    O O O
    2.6
    Do the selected colors correspond to common expectations about color codes?
    O O O
    2.7
    When prompts imply a necessary action, are the words in the message consistent with that action?
    O O O
    2.8
    Do keystroke references in prompts match actual key names?
    O O O
    2.9
    On data entry screens, are tasks described in terminology familiar to users?
    O O O
    2.10 Are field-level prompts provided for data entry screens?
    2.11 For question and answer interfaces, are questions stated in clear, simple language?
    O O O
    2.12 Do menu choices fit logically into categories that have readily understood meanings?
    O O O
    2.13 Are menu titles parallel grammatically?
    O O O
    2.14 Does the command language employ user jargon and avoid computer jargon?
    O O O
    2.15 Are command names specific rather than general?
    O O O
    2.16 Does the command language allow both full names and abbreviations?
    O O O
    2.17 Are input data codes meaningful?
    O O O
    2.18 Have uncommon letter sequences been avoided whenever possible?
    O O O
    2.19 Does the system automatically enter leading or trailing spaces to align decimal points?
    O O O
    Page 3
    © Usability Analysis & Design, Xerox Corporation, 1995
    2.20 Does the system automatically enter a dollar sign and decimal for monetary entries?
    O O O
    2.21 Does the system automatically enter commas in numeric values greater than 9999?
    O O O
    2.22 Do GUI menus offer activation: that is, make obvious how to say
    “now do it"?
    O O O
    2.23 Has the system been designed so that keys with similar names do not perform opposite (and
    potentially dangerous) actions?
    O O O
    2.24 Are function keys labeled clearly and distinctively, even if this means breaking consistency rules?
    O O O
    3. User Control and Freedom
    Users should be free to select and sequence tasks (when appropriate), rather than having the system do this for them. Users
    often choose system functions by mistake and will need a clearly marked “emergency exit” to leave the unwanted state without
    having to go through an extended dialogue. Users should make their own decisions (with clear information) regarding the
    costs of exiting current work. The system should support undo and redo.
    #
    Review Checklist
    Yes No N/A
    Comments
    3.1
    If setting up windows is a low-frequency task, is it particularly easy to remember?
    O O O
    3.2
    In systems that use overlapping windows, is it easy for users to rearrange windows on the screen?
    O O O
    3.3
    In systems that use overlapping windows, is it easy for users to switch between windows?
    O O O
    3.4
    When a user's task is complete, does the system wait for a signal from the user before processing?
    O O O
    3.5
    Can users type-ahead in a system with many nested menus?
    O O O
    3.6
    Are users prompted to confirm commands that have drastic, destructive consequences?
    O O O
    3.7
    Is there an "undo" function at the level of a single action, a data entry, and a complete group of
    actions?
    O O O
    3.8
    Can users cancel out of operations in progress?
    O O O
    3.9
    Are character edits allowed in commands?
    O O O
    3.10 Can users reduce data entry time by copying and modifying existing data?
    O O O
    Page 4
    © Usability Analysis & Design, Xerox Corporation, 1995
    3.11 Are character edits allowed in data entry fields?
    O O O
    3.12 If menu lists are long (more than seven items), can users select an item either by moving the cursor
    or by typing a mnemonic code?
    O O O
    3.13 If the system uses a pointing device, do users have the option of either clicking on menu items or
    using a keyboard shortcut?
    O O O
    3.14 Are menus broad (many items on a menu) rather than deep (many menu levels)?
    O O O
    3.15 If the system has multiple menu levels, is there a mechanism that allows users to go back to
    previous menus?
    O O O
    3.16 If users can go back to a previous menu, can they change their earlier menu choice?
    O O O
    3.17 Can users move forward and backward between fields or dialog box options?
    O O O
    3.18 If the system has multipage data entry screens, can users move backward and forward among all
    the pages in the set?
    O O O
    3.19 If the system uses a question and answer interface, can users go back to previous questions or skip
    forward to later questions?
    O O O
    3.20 Do function keys that can cause serious consequences have an undo feature?
    O O O
    3.21 Can users easily reverse their actions?
    O O O
    3.22 If the system allows users to reverse their actions, is there a retracing mechanism to allow for
    multiple undos?
    O O O
    3.23 Can users set their own system, session, file, and screen defaults?
    O O O
    Page 5
    © Usability Analysis & Design, Xerox Corporation, 1995
    4. Consistency and Standards
    Users should not have to wonder whether different words, situations, or actions mean the same thing. Follow platform
    conventions.
    #
    Review Checklist
    Yes No N/A
    Comments
    4.1
    Have industry or company formatting standards been followed consistently in all screens within a
    system?
    O O O
    4.2
    Has a heavy use of all uppercase letters on a screen been avoided?
    O O O
    4.3
    Do abbreviations not include punctuation?
    O O O
    4.4
    Are integers right-justified and real numbers decimal-aligned?
    O O O
    4.5
    Are icons labeled?
    O O O
    4.6
    Are there no more than twelve to twenty icon types?
    O O O
    4.7
    Are there salient visual cues to identify the active window?
    O O O
    4.8
    Does each window have a title?
    O O O
    4.9
    Are vertical and horizontal scrolling possible in each window?
    O O O
    4.10 Does the menu structure match the task structure?
    O O O
    4.11 Have industry or company standards been established for menu design, and are they applied
    consistently on all menu screens in the system?
    O O O
    4.12 Are menu choice lists presented vertically?
    O O O
    4.13 If "exit" is a menu choice, does it always appear at the bottom of the list?
    O O O
    4.14 Are menu titles either centered or left-justified?
    O O O
    4.15 Are menu items left-justified, with the item number or mnemonic preceding the name?
    O O O
    4.16 Do embedded field-level prompts appear to the right of the field label?
    O O O
    4.17 Do on-line instructions appear in a consistent location across screens?
    O O O
    4.18 Are field labels and fields distinguished typographically?
    O O O
    Page 6
    © Usability Analysis & Design, Xerox Corporation, 1995
    4.19 Are field labels consistent from one data entry screen to another?
    O O O
    4.20 Are fields and labels left-justified for alpha lists and right-justified for numeric lists?
    O O O
    4.21 Do field labels appear to the left of single fields and above list fields?
    O O O
    4.22 Are attention-getting techniques used with care?
    O O O
    4.23 Intensity: two levels only
    O O O
    4.24 Size: up to four sizes
    O O O
    4.25 Font: up to three
    O O O
    4.26 Blink: two to four hertz
    O O O
    4.27 Color: up to four (additional colors for occasional use only)
    O O O
    4.28 Sound: soft tones for regular positive feedback, harsh for rare critical conditions
    O O O
    4.29 Are attention-getting techniques used only for exceptional conditions or for time-dependent
    information?
    O O O
    4.30 Are there no more than four to seven colors, and are they far apart along the visible spectrum?
    O O O
    4.31 Is a legend provided if color codes are numerous or not obvious in meaning?
    O O O
    4.32 Have pairings of high-chroma, spectrally extreme colors been avoided?
    O O O
    4.33 Are saturated blues avoided for text or other small, thin line symbols?
    O O O
    4.34 Is the most important information placed at the beginning of the prompt?
    O O O
    4.35 Are user actions named consistently across all prompts in the system?
    O O O
    4.36 Are system objects named consistently across all prompts in the system?
    O O O
    4.37 Do field-level prompts provide more information than a restatement of the field name?
    O O O
    4.38 For question and answer interfaces, are the valid inputs for a question listed?
    O O O
    4.39 Are menu choice names consistent, both within each menu and across the system, in grammatical
    style and terminology?
    O O O
    4.40 Does the structure of menu choice names match their corresponding menu titles?
    O O O
    4.41 Are commands used the same way, and do they mean the same thing, in all parts of the system?
    O O O
    4.42 Does the command language have a consistent, natural, and mnemonic syntax?
    O O O
    Page 7
    © Usability Analysis & Design, Xerox Corporation, 1995
    4.43 Do abbreviations follow a simple primary rule and, if necessary, a simple secondary rule for
    abbreviations that otherwise would be duplicates?
    O O O
    4.44 Is the secondary rule used only when necessary?
    O O O
    4.45 Are abbreviated words all the same length?
    O O O
    4.46 Is the structure of a data entry value consistent from screen to screen?
    O O O
    4.47 Is the method for moving the cursor to the next or previous field consistent throughout the system?
    O O O
    4.48 If the system has multipage data entry screens, do all pages have the same title?
    O O O
    4.49 If the system has multipage data entry screens, does each page have a sequential page number?
    O O O
    4.50 Does the system follow industry or company standards for function key assignments?
    O O O
    4.51 Are high-value, high-chroma colors used to attract attention?
    O O O
    5. Help Users Recognize, Diagnose, and Recover From Errors
    Error messages should be expressed in plain language(NO CODES).
    #
    Review Checklist
    Yes No N/A
    Comments
    5.1
    Is sound used to signal an error?
    O O O
    5.2
    Are prompts stated constructively, without overt or implied criticism of the user?
    O O O
    5.3
    Do prompts imply that the user is in control?
    O O O
    5.4
    Are prompts brief and unambiguous.
    O O O
    5.5
    Are error messages worded so that the system, not the user, takes the blame?
    O O O
    5.6
    If humorous error messages are used, are they appropriate and inoffensive to the user population?
    O O O
    5.7
    Are error messages grammatically correct?
    O O O
    5.8
    Do error messages avoid the use of exclamation points?
    O O O
    5.9
    Do error messages avoid the use of violent or hostile words?
    O O O
    5.10 Do error messages avoid an anthropomorphic tone?
    O O O
    5.11 Do all error messages in the system use consistent grammatical style, form, terminology, and
    O O O
    Page 8
    © Usability Analysis & Design, Xerox Corporation, 1995
    abbreviations?
    5.12 Do messages place users in control of the system?
    O O O
    5.13 Does the command language use normal action-object syntax?
    O O O
    5.14 Does the command language avoid arbitrary, non-English use of punctuation, except for symbols
    that users already know?
    O O O
    5.15 If an error is detected in a data entry field, does the system place the cursor in that field or
    highlight the error?
    O O O
    5.16 Do error messages inform the user of the error's severity?
    O O O
    5.17 Do error messages suggest the cause of the problem?
    O O O
    5.18 Do error messages provide appropriate semantic information?
    O O O
    5.19 Do error messages provide appropriate syntactic information?
    O O O
    5.20 Do error messages indicate what action the user needs to take to correct the error?
    O O O
    5.21 If the system supports both novice and expert users, are multiple levels of error-message detail
    available?
    O O O
    6. Error Prevention
    Even better than good error messages is a careful design which prevents a problem from occurring in the first place.
    #
    Review Checklist
    Yes No N/A
    Comments
    6.1
    If the database includes groups of data, can users enter more than one group on a single screen?
    O O O
    6.2
    Have dots or underscores been used to indicate field length?
    O O O
    6.3
    Is the menu choice name on a higher-level menu used as the menu title of the lower-level menu?
    O O O
    6.4
    Are menu choices logical, distinctive, and mutually exclusive?
    O O O
    6.5
    Are data inputs case-blind whenever possible?
    O O O
    6.6
    If the system displays multiple windows, is navigation between windows simple and visible?
    O O O
    Page 9
    © Usability Analysis & Design, Xerox Corporation, 1995
    6.7
    Are the function keys that can cause the most serious consequences in hard-to-reach positions?
    O O O
    6.8
    Are the function keys that can cause the most serious consequences located far away from low-
    consequence and high-use keys?
    O O O
    6.9
    Has the use of qualifier keys been minimized?
    O O O
    6.10 If the system uses qualifier keys, are they used consistently throughout the system?
    O O O
    6.11 Does the system prevent users from making errors whenever possible?
    O O O
    6.12 Does the system warn users if they are about to make a potentially serious error?
    O O O
    6.13 Does the system intelligently interpret variations in user commands?
    O O O
    6.14 Do data entry screens and dialog boxes indicate the number of character spaces available in a
    field?
    O O O
    6.15 Do fields in data entry screens and dialog boxes contain default values when appropriate?
    O O O
    7. Recognition Rather Than Recall
    Make objects, actions, and options visible. The user should not have to remember information from one part of the dialogue to
    another. Instructions for use of the system should be visible or easily retrievable whenever appropriate.
    #
    Review Checklist
    Yes No N/A
    Comments
    7.1
    For question and answer interfaces, are visual cues and white space used to distinguish questions,
    prompts, instructions, and user input?
    O O O
    7.2
    Does the data display start in the upper-left corner of the screen?
    O O O
    7.3
    Are multiword field labels placed horizontally (not stacked vertically)?
    O O O
    7.4
    Are all data a user needs on display at each step in a transaction sequence?
    O O O
    7.5
    Are prompts, cues, and messages placed where the eye is likely to be looking on the screen?
    O O O
    7.6
    Have prompts been formatted using white space, justification, and visual cues for easy scanning?
    O O O
    7.7
    Do text areas have "breathing space" around them?
    O O O
    Page 10
    © Usability Analysis & Design, Xerox Corporation, 1995
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